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Planning With Thematic Actions
Date Issued
01-01-1994
Author(s)
Indian Institute of Technology, Madras
Abstract
The task of planning in a dynamic and unoeitain domain is considerably more challenging than in domains traditionally adopted by classical planning methods. Planning in real situations has to be a knowledge intensive process, particularly since it is not easy to predict all the effects of one's actions. However, many knowledge based implementations are susceptible to brittleness. Contract bridge offen a domain in which many of the issues invohed in real world problems can be addressed without having to make simplifications in representation. Planning in the game of bridge Ukes us away from the traditional search basedmethods(like thealpha.beta procedure), which are applicable in complete infonnation games like chess. In this paper we look at a more flexible use of knowledge structures for planning in bridge.